Character Advancement

As player characters successfully overcome the challenges set before them, they gain valuable experience that ultimately leads to greater powers and abilities. This progression is represented by a simple experience system that rewards characters for facing challenges, defeating monsters, disarming traps, and accomplishing story goals. As experience points accumulate, characters advance in level, gaining new abilities, feats, spells, skills, and other class-related powers. The rate of this advancement depends on the type of game that you and your GM would like to play. Some prefer a fast-paced game, where characters gain levels every few sessions, while others prefer a game where advancement occurs less frequently. In the end, it is up to your group to decide what rate f its you best. Characters advance in level according to table 4–1.

Table 4–1: Character Advancement and Level-Dependent Bonuses

Character Experience Point Total Ability
Level Slow Medium Fast Feats Score
1st 1st
2nd 3,000 2,000 1,300
3rd 7,500 5,000 3,300 2nd
4th 14,000 9,000 6,000 1st
5th 23,000 15,000 10,000 3rd
6th 35,000 23,000 15,000
7th 53,000 35,000 23,000 4th
8th 77,000 51,000 34,000 2nd
9th 115,000 75,000 50,000 5th
10th 160,000 105,000 71,000
11th 235,000 155,000 105,000 6th
12th 330,000 220,000 145,000 3rd
13th 475,000 315,000 210,000 7th
14th 665,000 445,000 295,000
15th 955,000 635,000 425,000 8th
16th 1,350,000 890,000 600,000 4th
17th 1,900,000 1,300,000 850,000 9th
18th 2,700,000 1,800,000 1,200,000
19th 3,850,000 2,550,000 1,700,000 10th
20th 5,350,000 3,600,000 2,400,000 5th