Continual Flame

evocation [light]

Level: cleric 3, sorcerer/wizard 2
Casting Time: 1 standard action
Components: V, S, M (ruby dust worth 50 gp)
Range: touch
Target: object touched
Effect: magical, heatless flame
Duration: permanent
Saving Throw: None
Spell Resistance: no

A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A continual flame can be covered and hidden but not smothered or quenched.

Light spells counter and dispel darkness spells of an equal or lower level.