conjuration (healing)
Level: | bard 1, cleric 1, druid 1, paladin 1, ranger 2 |
Casting Time: | 1 standard action |
Components: | V, S |
Range: | touch |
Target: | creature touched |
Duration: | instantaneous |
Saving Throw: | Will half (harmless); see text |
Spell Resistance: | yes (harmless); see text |
When laying your hand upon a living creature, you channel positive energy that cures 1d8 points of damage +1 point per caster level (maximum +5).
Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. An undead creature can apply spell resistance, and can attempt a Will save to take half damage.