evocation [darkness]

Level: bard 2, cleric 2, sorcerer/wizard 2
Casting Time: 1 standard action
Components: V, M/DF (bat fur and a piece of coal)
Range: touch
Target: object touched
Duration: 1 min/level (D)
Saving Throw: none
Spell Resistance: no

This spell causes an object to radiate darkness out to a 20-foot radius.

Creatures without darkvision are effectively blinded in this area. Normal lights (torches, candles, lanterns, and so forth) and light spells brought inside the area of darkness can brighten the area, allowing a creature to see normally in the light's radius.

If darkness is cast on a small object that is then placed inside or under a lightproof covering, the spell's effect is blocked until the covering is removed.

Darkness can be used to counter or dispel any light spell of equal or lower spell level.