Displacement

illusion (glamer)

Level: bard 3, sorcerer/wizard 3
Casting Time: 1 standard action
Components: V, M (a small loop of leather)
Range: touch
Target: creature touched
Duration: 1 round/level (D)
Saving Throw: Will negates (harmless)
Spell Resistance: yes (harmless)

The subject of this spell appears to be about 2 feet away from its true location. The creature benefits from a 50% miss chance as if it had total concealment. Unlike actual total concealment, displacement does not prevent enemies from targeting the creature normally. True seeing reveals its true location and negates the miss chance.