Flame Arrow

transmutation [fire]

Level: sorcerer/wizard 3
Casting Time: 1 standard action
Components: V, S, M (a drop of oil and a small piece of flint)
Range: close (25 ft. + 5 ft./2 levels)
Target: fifty projectiles, all of which must be in contact with each other at the time of casting
Duration: 10 min./level
Saving Throw: none
Spell Resistance: no

You turn ammunition (such as arrows, bolts, shuriken, and stones) into fiery projectiles. Each piece of ammunition deals an extra 1d6 points of fire damage to any target it hits. A flaming projectile can easily ignite a flammable object or structure, but it won't ignite a creature it strikes.