Grease

conjuration (creation)

Level: bard 1, sorcerer/wizard 1
Casting Time: 1 standard action
Components: V, S, M (butter)
Range: close (25 ft. + 5 ft./2 levels)
Target: one object or 10-ft. square
Duration: 1 min/level (D)
Saving Throw: see text
Spell Resistance: no

A grease spell covers a solid surface with a layer of slippery grease. Any creature in the area when the spell is cast must make a successful Reflex save or fall. A creature can walk within or through the area of grease at half normal speed with a DC 10 Acrobatics check. Failure means it can't move that round (and must then make a Reflex save or fall), while failure by 5 or more means it falls (see the Acrobatics skill for details).

Creatures that move no more than 5 feet in 1 round do not need to make this check and are not considered flat-footed.

The spell can also be used to create a greasy coating on an item.

Material objects not in use are always affected by this spell, while an object wielded or employed by a creature requires its bearer to make a

Reflex saving throw to avoid the effect. If the initial saving throw fails, the creature immediately drops the item. A saving throw must be made in each round that the creature attempts to pick up or use the greased item.

A creature wearing greased armor or clothing gains a +10 circumstance bonus on Escape Artist checks and on their combat maneuver bonus in regards to being grappled and checks made to escape a grapple.