Halt Undead

necromancy

Level: sorcerer/wizard 3
Casting Time: 1 standard action
Components: V, S, M (a pinch of sulfur and powdered garlic)
Range: medium (100 ft. + 10 ft./level)
Targets: up to three undead creatures, no two of which can be more than 30 ft. apart
Duration: 1 round/level
Saving Throw: Will negates (see text)
Spell Resistance: yes

This spell renders as many as three undead creatures immobile. A nonintelligent undead creature gets no saving throw; an intelligent undead creature does. If the spell is successful, it renders the undead creature immobile for the duration of the spell (similar to the effect of hold person on a living creature). The effect is broken if the halted creatures are attacked or take damage.