Plane Shift

conjuration (teleportation)

Level: cleric 5, sorcerer/wizard 7
Casting Time: 1 standard action
Components: V, S, F (a forked metal rod attuned to the plane of travel)
Range: touch
Target: creature touched, or up to eight willing creatures joining hands
Duration: instantaneous
Saving Throw: Will negates
Spell Resistance: yes

You move yourself or some other creature to another plane of existence or alternate dimension. If several willing persons link hands in a circle, as many as eight can be affected by the plane shift at the same time.

Precise accuracy as to a particular arrival location on the intended plane is nigh impossible. From the Material Plane, you can reach any other plane, though you appear 5 to 500 miles (5d%) from your intended destination. Plane shift transports creatures instantaneously and then ends. The creatures need to find other means if they are to travel back.