Poison

necromancy

Level: cleric 4, druid 3
Casting Time: 1 standard action
Components: V, S, DF
Range: touch
Target: living creature touched
Duration: instantaneous; see text
Saving Throw: Fortitude negates; see text
Spell Resistance: yes

Calling upon the venomous powers of natural predators, you infect the subject with a horrible poison by making a successful melee touch attack. The poison deals 1d10 points of temporary Constitution damage immediately and another 1d10 points of temporary Constitution damage 1 minute later. Each instance of damage can be negated by a Fortitude save (DC 10 + 1/2 your caster level + your Wis modifier).