Protection From Arrows


Level: sorcerer/wizard 2
Casting Time: 1 standard action
Components: V, S, F (a piece of tortoise or turtle shell)
Range: touch
Target: creature touched
Duration: 1 hour/level or until discharged
Saving Throw: Will negates (harmless)
Spell Resistance: yes (harmless)

The warded creature gains resistance to ranged weapons. The subject gains damage reduction 10/magic against ranged weapons. This spell doesn't grant you the ability to damage creatures with similar damage reduction. Once the spell has prevented a total of 10 points of damage per caster level (maximum 100 points), it is discharged.