Spellcraft (Int)

You are skilled at the art of casting spells and can identify spells as they are being cast. You can also use this skill to avoid losing your spell if you are damaged or distracted while casting.

Check

Spellcraft is used whenever your knowledge and skill of the technical art of casting a spell comes into question. The DC of this check varies depending upon the task at hand. If you are casting a spell, and you succeed at the check, you may continue casting the spell as normal. If the check fails, the spell is wasted. Use the same DCs for any Spellcraft checks made due to distraction while concentrating on a spell or effect.

Action

Identifying a spell as it is being cast requires no action. Learning a spell from a spellbook takes 1 hour per level of the spell (0-level spells take 30 minutes). Preparing a spell from a borrowed spellbook does not add any time to your spell preparation. Making a Spellcraft check to avoid losing a spell as it is being cast or concentrated on does not require an action.

Retry

You cannot retry checks made to identify a spell. If you fail to learn a spell from a spellbook or scroll, you must wait at least 1 week before you can try again. If you fail to prepare a spell from a borrowed spellbook, you cannot try again until the next day. You cannot retry a Spellcraft check to cast a spell while distracted, as the spell is lost.

Special

If you are a specialist wizard, you get a +2 bonus to identify, learn, and prepare spells from your chosen school. Similarly, you take a –5 penalty on similar checks made concerning spells from your opposed schools.

Spellcraft DCs

Task Spellcraft DC
Identify a spell as it is being cast 15 + spell level
Learn a spell from a spellbook or scroll 10 + spell level
Prepare a spell from a borrowed spellbook 15 + spell level
Cast defensively (avoiding an attack of opportunity) 15 + spell level
Cast a spell if you are damaged while casting 10 + damage dealt + spell level
Cast a spell if you are taking continuous damage 10 + half the damage dealt + spell level
Cast a spell if you are distracted by a nondamaging spell Distracting spell’s DC + spell level
Cast a spell while on a moving mount or vehicle 10 + spell level
Cast a spell while on a vigorously moving mount or vehicle 15 + spell level
Cast a spell while moving violently (earthquake, falling) 20 + spell level
Cast a spell while entangled 15 + spell level
Cast a spell while grappled 15 + spell level
Cast a spell during extreme weather 10 + spell level